Assassins creed syndicate pc

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We have received a lot of good feedback from our PC port posts over the last few months, so while I don’t review graphics cards for KitGuru, the hardware team has hooked me up with a few additional GPUs for game testing. While the options menu is okay, the main thing we all want to know is: ‘does this run better than Unity?’, so let’s dive in to performance. On top of that, the lower presets don’t quite look up to snuff, the different between ‘high’ environment quality and ‘ultra high’ is very noticeable. The game itself looks fairly impressive, though even with 2x MSAA there can be some aliasing issues and stepping things up to 4x MSAA will tank your frame rate. It would also be nice to have separate options for MSAA and FXAA, rather than trying the two forms of anti-aliasing together.

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The settings menus contain most of the graphics options you would expect to find in a decent PC game, though motion blur is missing. Can Ubisoft regain the trust of PC players this year? Today we are taking a look at the PC version of Syndicate and seeing how it runs on a range of GPUs to see if anything has improved this time around. Many PC gamers grew frustrated with Ubisoft last year following the abysmal launch of Assassin’s Creed: Unity, to the point where many were skeptical about this year’s release, Assassin’s Creed: Syndicate.